
Cauê is the main author of the Java and C# targets. He loves working with game and server development, and exploring the possibilities of Haxe while doing so!
In this talk, Cauê will present Proletariat's latest library, Unreal.hx, which integrates Haxe into the Unreal Engine in a more feature complete manner than any other language integration, apart from the official C++. He will show how to setup a project, how the project uses macros to achieve this tight integration with the C++ API, and how it uses the cppia VM to leverage faster iteration. He will discuss also how the created Unreal.hx toolchain might be used to integrate other C++ libraries with Haxe out-of-the-box.
The presentation.
by Cauê WaneckCauê is the main author of the Java and C# targets. He loves working with game and server development, and exploring the possibilities of Haxe while doing so!