WWX2016

May 27-30 — Paris

proudly hosted by

hexMachina workshop

In this workshop we will target Flash and JS platforms and we will highlight: Low-coupling, reusability, and last but not least collaborative work.

These are the golden principles of hexMachina framework. Depending of the number of attendees, we will set the topic (of the demo app) and team members tasks to reach the final goal.

by Francis Bourre

Francis Bourre is a software architect at Docler Holding. He was CTO at periscope-creations.com whose clients include Ubisoft, EA Games, Michelin, Sony, Nintendo, Appleā€¦ He worked as a game developer for Candy Crush licence at king.com, made research and development for building persistent world platform at prizee.com, and contributed to many projects as a freelancer for big names industry. In parallel, he speaked to many conferences , worked on various projects such as game engines and open-source frameworks for application development. Bourre is known for his eclectism (he is also an electro-jazz musician and novelist) and his esthetic code approach. He has written many articles and tutorials about OOP and design patterns.

The World-Wide Haxe Conference WWX 2016 was possible thanks to our sponsors